Some articles recovered. Yay! \o/
Managed to recover few articles through WaybackMachine. <3
Decided to release them all, unedited and raw… (thus, there is “slight” possibility for typos and the likes)
Posted by Mikko Tikkanen | 0 commentsManaged to recover few articles through WaybackMachine. <3
Decided to release them all, unedited and raw… (thus, there is “slight” possibility for typos and the likes)
Posted by Mikko Tikkanen | 0 commentsThis here is a HTML5 game, made by yours truly. I originally made in few hours for 10k competition (Game entry on 10k), and decided to publish it on Mintusability as well. Specially, as it turned out 10k doesn’t allow Google Web Fonts, and instead forces everyone to use Typekit, so I was forced to release a Arial version of the game (yuck). Personally, I find this limitation rather weird, as Typekit allows only one domain (which should be the 10k domain) or you end up shelling cash-money to them, whereas Google Web Fonts allows them fonts to be used where-ever you feel like. Sounds like win for me.
Anyways, Symbolistic is a simple shape matching game, where you have to match the shape with two separate symbols, that when joined, create the shape in question. There is a catch though, as the clock is running down and only way to turn it back for few seconds is to match another set of shapes, which in turn brings more symbols to the table. So be quick, survive and proceed to brag your scores to your friends! Tech-wise, Symbolistic does not use any external libraries, goes well under 10k even when unpacked and is even fully offline capable.
The game can be found from http://mintusability.com/symbolistic
More pictures after the break.
Read More» Posted by Mikko Tikkanen | 0 commentsAs pretty much everyone of my close friends know, Sinfest is by far my favorite web-comic. Ever. Actually, let me try that again… One of my favorite comics. Ever. It’s right there with Donald Duck’s by Don Rosa and The Far Side (by Gary Larson).
Well, what would every self-respecting geek do when they miss a bunch of dailies and have to click them all through? Build their own reader, of course! Thus, I present: Sinstream!
Read More» Posted by Mikko Tikkanen | 0 commentsDecided to bring back the blog, so here we are and here we go. Downside? I realized ALL of my old blogposts went to the way of the dodo when I changed service providers… :/
Posted by Mikko Tikkanen | 0 commentsFor some time now people (analysts?) have been predicting the death of a computer mouse, by touchscreen and lately by multi-touch. I’m, however, going to claim that both of those technologies are absolutely outgunned by a simple Logitech. And as a cherry on the top, I’m going to give my take on the computer mouse killer.
The statement that simple touch technology is going to be replacing the mouse is just simply dimwitted. Why? Simply because they are used in two completely different context: Whereas touch-screen rock the handheld world, computer mouse reigns as the sole emperor of the desktop computing. Don’t get me wrong, I absolutely love touchscreens and even multi-touch, however, neither of them have the power or the ergonomics of even the simplest 5€ mouse, when it comes to desktop computing. Just think of the time you use your computer daily; 2 hours? 4 hours? For me it would be something like 8-10 hours. Now, keep your hand pointed to the screen, as you would be clicking a button on it, and see how long you can go. Now, do the same test with the mouse. See the difference? On continuous use, mouse wins hands down. Sure, touchscreens are intuitive but when it comes to desktop use, they just suck. Unless. And this is big if, unless the whole paradigm of desktop computing changes to something drastically different.
Then what?
Read More» Posted by Mikko Tikkanen | 0 comments