HTML5 Goodness, Part II – Symbolistic

Symbolistic

This here is a HTML5 game, made by yours truly. I originally made in few hours for 10k competition (Game entry on 10k), and decided to publish it on Mintusability as well. Specially, as it turned out 10k doesn’t allow Google Web Fonts, and instead forces everyone to use Typekit, so I was forced to release a Arial version of the game (yuck). Personally, I find this limitation rather weird, as Typekit allows only one domain (which should be the 10k domain) or you end up shelling cash-money to them, whereas Google Web Fonts allows them fonts to be used where-ever you feel like. Sounds like win for me.

Anyways, Symbolistic is a simple shape matching game, where you have to match the shape with two separate symbols, that when joined, create the shape in question.  There is a catch though, as the clock is running down and only way to turn it back for few seconds is to match another set of shapes, which in turn brings more symbols to the table. So be quick, survive and proceed to brag your scores to your friends! Tech-wise, Symbolistic does not use any external libraries, goes well under 10k even when unpacked and is even fully offline capable.

The game can be found from http://mintusability.com/symbolistic

More pictures after the break.

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HTML5 Goodness, Part I – Sinstream

Sinstream

As pretty much everyone of my close friends know, Sinfest is by far my favorite web-comic. Ever. Actually, let me try that again… One of my favorite comics. Ever. It’s right there with Donald Duck’s by Don Rosa and The Far Side (by Gary Larson).

Well, what would every self-respecting geek do when they miss a bunch of dailies and have to click them all through? Build their own reader, of course! Thus, I present: Sinstream!

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